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Art Director - RETRO Studios

at Nintendo of America Inc.

Posted: 3/7/2019
Job Status: Full Time
Job Reference #: 18000000AX
Keywords: art

Job Description

Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd.  Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms.  Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life.  Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.



  • Directsart developed both internally and by third parties.
  • Actsas a liaison between Art Team and Parent Company to support effective andconsistent communication.
  • Collaborateswith Tech Art, Design, Engineering and Art teams to make recommendations anddecisions regarding overall art vision.
  • Leadsand mentors managers and artists and serves as internal art critic, to achievequality targets.
  • Evaluates,hires, and assigns talent for all art disciplines.
  • Buildsand maintains effective art team structure
  • Providesclear written and illustrated guidelines that communicate art vision to bothinternal and external teams
  • Setsartistic vision and provides feedback and direction to further that vision
  • Workswith Development Team to make sure art priorities are effectively defined andprocesses meet both artistic and scheduling goals.
  • Proposescohesive and holistic solutions to problems.
  • Providesday to day artistic feedback and mentorship of individual contributors andleads
  • Handlesperformance evaluations, bonus reviews, career growth plans, and any necessarydisciplinary plans for direct reports
  • Makesrecommendations for promotions for individuals within team
  • Responsiblefor having 1-1 meetings to understand career goals for individuals in group
  • Providesrecommendations to Development and Studio Management Groups regarding long-termstrategic planning, and shaping and cultivating studio culture.

*Thisjob description outlines primary duties and requirements and is not intended toidentify all tasks that may be performed; individuals occupying the positionmay be required to perform other duties. The company may modify job duties from time to time, either in practiceor in writing.


  • Experience working with artistsdefining attractive vision for AAA titles.
  • Thorough understanding of interactiveentertainment methodology and the video game production pipeline.
  • Experience leading a team with emphasiscollaborating with Senior and Executive level leadership.
  • Extensive experience and knowledge ofart processes and production pipelines.
  • Excellent eye for graphical quality andknowledge of techniques used to achieve visual targets.
  • Ability to foster a dynamic andcollaborative team environment.
  • Broad knowledge across all artdisciplines, including concept, character, animation, environment, VFX, UI,lighting, shading, and rendering.
  • 10 years' experience in art productionfor interactive entertainment, including minimum of three product cycles as anartist.
  • Previous experience managing ormentoring artists/animators through at least one complete production cycle asan Art Director.
  • Excellent decision making capabilities.
  • Experience working with outsourcingcompanies preferred.
  • Effective written, verbal andinterpersonal skills.
  • Undergraduate degree in art relatedsubject or equivalent
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